2.3 Feature: Icon in Editor π
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Comments 100
nehaganesh976:
dude i think they added it at first ππ»π
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You've reached the end
dude i think they added it at first ππ»π
Bro time travelled to 2039 just for footage
We genuinely need this already
This would save thousands of object limits for creators. Rebuilding icons pixel-by-pixel with blocks was always such an unnecessary lag fest :D
Thank you, I thought this was a real trigger. Omfg
It would be cool if there was a feature that you could pick whatever icon the player is using.
We NEEEEED A MOD FOR THISSSS
Thought they added this
"Incredible, unoptimized"
Iβll add a clone trigger that can duplicate objects. You will have to add a location id which will be where the objects will spawn at and you can add a center id so it can be in the same shape/arrangement. There could also be a remapping feature that would change the group ids on the duplicated objects. This will be very useful for levels so you donβt have to reuse objects and limit what player can do in the level.
Bro if they actually added that I would lose my career bro π(I am recreating every icons in gd)
Bro took the time machine with out us knowing π₯
There should be a trigger that makes everything no clip that cals notuch trigger and u need to grab a group for the effect but and theres a cuatom button for the duration of the trigger
Bro you just maked me searching 15 minutes on the editor π
A 10 minutes layout will be 1 object in the future at this pointπ
we actually need this holy shit lol
i think a variable thing would be good, you could set a move trigger to move 20[v1id] to move 2 blocks for the amount the varible has and i think it shouldnt be stuck to letters but instead variable ids like group ids and item ids
Bro time travelling for a video βπ»
No le entendΓ nada pero le entendΓ
I want this as a mod