Digital Foundry is now fully independent! Join the DF Supporter Program and support the team: https://bit.ly/3jEGjvx Grand Theft Auto 6 is shaping up to be one of the most impressive feats of real-time rendering in the history of video games - but the lineage of Rockstar's RAGE engine in the new game can be traced back to prior titles... and what better comparison point can there be than GTA 5 Enhanced Edition, running fully maxed with all RT features enabled on a high-end PC? Examine the DF Website: https://digitalfoundry.net Go here to check out DF merch! https://store.digitalfoundry.net Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Clarification: Both GTA V's mirrors and large water bodies use planar reflection maps - small phrasing error in the video. 00:00 Overview 00:42 Character rendering and cutscenes 04:13 Reflections 07:13 Shadows 08:08 Diffuse GI 09:10 Environmental assets 10:37 Concluding thoughts
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Man, every time the animation stutter is shown, I cant see it
I LOVE these types of vids I wish DF would do more comparison videos in general
Witcher 3 vs enhanced next please
Wild how we didn’t have a gta for the ps4/one era.
I replayed GTA V last year with the enhanced edition and honestly with all the changes they made it still looks really good. The one sore spot I had was with the character models. It really is the biggest thing keeping the game looking like it’s 2013 self and the jump in GTA VI is MASSIVE
Richard said it best months ago: This is what happens when you give a developer a unlimited budget to make a video game. Not only is it looking like one of the best-looking video games ever created graphically, but the fact that it’s super detailed as well and deep? Incredible.
I was waiting for such a comparison from you guys!
I swear it feels like just yesterday I was playing through GTA V!
Richard: How many videos can you do per week, Oliver? Oliver: Yes.
Keep in mind the average gamer won't even notice these compromises. Some think SSR is real-time reflections and peobably dont notice the edge occlusion when moving camera.
Great video! I'm assuming that Rockstar had to optimise the game A LOT even for the 30FPS target on PS5 - I'm hoping the PC version continues with this optimisation and has a plethora of GFX options to get the game running at 60FPS on decent, but not necessarily top end, GPUs.
"Best graphics we've ever seen" -Digital foundry
Can't wait for the PC version announcement and upgrades info
And some people still say gta 6 looks like gta 5 with mods 😆.
Warm welcome! Thanks for the plethora of content recently DF.
I hope we don't have to wait forever for a PC version. Higher framerates, resolution, and better/expanded RT will be amazing. I'm sure PT will be an option too, but it'll be absolutely brutal on performance for sure. Better RT and/or a higher base resolution would be nice on PS5 Pro in the meantime.
I can't imagine the next-gen console and PC version of GTA 6
Coughing baby vs hydrogen bomb type of comparison.
Well, 60FPS _definitely_ GD helps it look better in GTA5...
Love this GTA coverage. Keep it coming guys!