Get 20% off DeleteMe by going to https://joindeleteme.com/beam and use code "beam" to protect your privacy! -------------------------------------------------------------------------------------- Patreon ► https://www.patreon.com/c/BeamBuddy Discord ► https://discord.gg/beambuddy Twitter ► https://x.com/Beambuddyyy Instagram ► https://www.instagram.com/beambuddyyy/ -------------------------------------------------------------------------------------- 0:00 Intro 2:50 Silos 11:46 Habitation Yellow 18:14 Delta Labs 22:22 Abyss 27:06 Nest 36:11 The End? 37:07 Going Back 40:32 toddstuff 44:17 1989 48:15 The truth 1:04:33 uhhh??? ----------------------------------------------------------------------- Voice Acting Credits Angyl Beam Bluesdank Bradley G Fuzduf Vulturemannn ----------------------------------------------------------------------- White Knuckle
ADVERTISEMENT
Alexa, cancel my meetings, hold my calls, call out of work for me, breakup with my girlfriend, and order takeout
Jarvis cancel the earths rotation for the next 1 hour 6 minutes and 44 seconds
More is being added regularly, the devs are super active in the community as well. The campaign is only about half way done, with the next location being The Core.
Longest three months of my life and absolutely worth it.
Every 3 to 6 months you consistently drop an absolute banger. Never change, high quality over quantity is always appreciated in this household.
This game is basically at least 3 fever dreams that came after a 2am SCP Wiki binge
White knuckle players watching the 10th play through and review of their game, confirming that the game they like, is indeed peak
Hell yeah beambuddy white knuckle video thisll be one for the history books
56:16 that body guilty of tax fraud is actually one of the devs, being Quinn, the artist for a lot of the assets in the game. as for other dev references, the monster in the cheatrooms is Jack, the composer and sound designer for the game, and the voice that speaks to you in the level beyond the cheatrooms (also known as "her domain") is holly, the lead dev, speaking to you directly I would also like to add that most of the story so far isn't found in the game but through the devs' messages on the discord server. Eventually, all of the missing information will be added to the game but for the time being there isn't a very good way to get a full grasp of the story without outside knowledge which is why there were so many unanswered question left. If possible I'd love to see a follow up video after full release since its already so good as it is and I have faith in the devs that it'll only be better once it's finished. EDIT: I forgot to mention that the core isn't the last region, its just the last that's currently visible in the endless modes screen, there's going to be one main region after the core and then shortcut Regions like The Tangled Sink & Expulsion Chute are going to be added for every region that doesn't have one already
Honestly I kinda found it cute showing Mother all your items and hearing her thoughts on them.
I went to bootcamp, became a marine, and am now in itb. But most importantly... BeamBuddyy uploaded again.
beam climbing on my buddy with this one
My Beam Buddy is back 🥹
0:54 IVE GOT A ROUTE NAMED AFTER ME IN THAT GAME!
7:05 my favorite part is they aren't actually randomly generated! They are all hand crafted, and then randomly strung together, making the order unique. In addition, some of the stuff you can find has a chance to spawn, making each run of a room a bit different. Iirc there's like 17 different rooms for silos deep storage, two different biomes for the second half of silos (air exchange or shattered chambers) which each have like over a dozen different rooms. Same thing with the other areas of the game, with a few sections that are always the same like service shaft, or levels that have variation that are the entire level being arranged uniquely, like Haunted Pier
Get 20% off DeleteMe by going to /beam and use code "beam" to protect your privacy!
YOUTUBE HID THIS FROM ME FOR 10 MINUTES!!!!
When watching people play this game, the white knuckles going red ALWAYS make my hands burn up subconsciously. It's the same feeling as getting the tingly feeling in your leg on those videos where the parkour guys skip across the edge of skyscrapers. It's SUCH a good indicator of the physical duress climbing takes in real life and in the game.
I did NOT expect a whiteknuckle deepdive but I'm SO here for it!
me watching another white knuckle video as if i dont have at least 400 hours on that game